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Bloodline Champions : ウィキペディア英語版
Bloodline Champions

''Bloodline Champions'' (''BLC'') is a free-to-play action game developed by the Swedish company Stunlock Studios. ''Bloodline Champions'' won both "Game of the Year" and "Winner XNA" in the Swedish Game Awards 2009.〔http://2009.gameawards.se/news/winners-winners-winners/〕〔http://translate.google.com/translate?js=y&prev=_t&hl=sv&ie=UTF-8&layout=1&eotf=1&u=http://plaskis.se/wp/2009/06/16/studenter-fran-hogskolan-i-skovde-vann-swedish-game-awards/&sl=sv&tl=en&swap=1〕 The game officially launched in the United States on January 13, 2011.〔http://www.bloodlinechampions.com/news.php?id=7929〕
The players in this game are split up into two teams (Warm and Cold) with up to five players per team.〔http://wakoopa.com/software/bloodline-champions#more〕 The objective is different depending on the game mode, ranging from team deathmatch and capture-the-flag to map point control.
==Gameplay==
Main features:
* 100% skill based game play, no random elements. You can see the match statistics to see exactly what skills were used and what damage it did
* Team-based arena-style player vs. player (PvP) gameplay
* Three different game modes: Arena (known as team deathmatch in other games), Capture The Artifact (aka Capture The Flag) and Conquest (map control point game mode)
* Solo and Team Matchmaking, supporting 2v2 and 3v3 brackets
* Also supports game creating and joining, using a "lobby" system
* Rounds are fast-paced, last 2 minutes in matchmaking games and they are best of 5 to determine the overall winner and undetermined amount on custom games
* Purely skill-based: there is no targeting, no random damage and no "critical" hits; every ability requires aiming
* Instead of using mana as in other similar games, Bloodline Champions uses cooldowns which have to be managed effectively
* Top-down view of the arena, mouse and keyboard controls, VOIP chat, Observer view when dead or observing
There are four categories of bloodlines (character archetypes): melee attack, ranged attack, healer, and tank. There are currently 26 bloodlines, with six or seven in each category. Stunlock Studios have announced that they are working on new bloodlines.〔http://www.bloodlinechampions.com/forum/viewtopic.php?f=45&t=12943〕 Each bloodline has seven abilities, two of which have an EX version, an enhanced version of the ability. Each has its own cooldown, as well as triggering short global cooldowns. The seventh ability is an "ultimate" ability that may only be used after gaining sufficient energy through executing other abilities successfully, such as healing allies, damaging enemies, and otherwise helping your team.
Bloodlines also have HP (Health Points) - when the champion runs out of HP, the champion dies, removing it from combat until the end of the round. Each champion also has two items that grant additional abilities. The Bloodline Medallion allows a champion to recover an increasing amount of HP over a period of time and Resurrect revives nearby fallen teammates. Both items require a significant amount of uninterrupted time to prepare, which makes them impractical in immediate combat. In Conquest and Capture The Artifact modes resurrection skill has been replaced with warp skill that allows you to warp a short distance every 20 seconds.
The controls in Bloodline Champions are similar to a first-person shooter, as the bloodline's movement is controlled using the W, A, S, and D keys. The primary two abilities are mapped to the left and right mouse buttons, and the rest of the abilities are used with the Q, E, R, F, and space keys. Almost all the abilities are aimed, where the direction of the ability is determined by the position of the cursor on the screen relative to the champion's position. There are two different camera modes; Free Look and Static. The static camera stays over the characters head at all times regardless of the location of the players cursor. The Free Look camera allows the player to control their camera with the cursor. A few defensive abilities are directed by hovering the cursor on the desired recipient, and some abilities target a specific location on the playing field.
Bloodline Champions also features fog of war which represents the areas of the map which cannot be seen due to visual obstruction or distance. There are obstacles on the map which create fog of war and inhibit movement. Champions have their own collision, which can be used to inhibit movement and protect allies (for example a tank bloodline will have a larger collision size, making it easier to defend teammates by blocking fire, but also being more susceptible to focus fire).〔http://www.abc.net.au/tv/goodgame/video/default.htm?pres=20090817_2030&story=7〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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